- Memory management - I need to have a firm grasp on the best practices around managing memory in C++ and C#. This was the area where I struggled the most in my interview
- Review all my major works - make sure I can confidently discuss all of my code
- Understand how objects work in c++ and c# - I need to know how objects are stored, passed as parameters and destructed for both c++ and c#
- Shaders - I put on my resume that I am interested in graphics programming, but I have very little experience with shaders.
- 3d math - Need to firmly know all the applications of math operations, not necessarily the formulas.
General ramblings and observations of things I think are interesting, particularly involving game development.
4/19/10
Bonfire Extinguished
I officially didn't get the Bonfire job. Not a huge surprise, but a part of me was hoping I did get it. I still think I'm really close though. I think my portfolio is good enough to get me in the door now. I need to work on patching up my technical expertise now so I can hold my own in an interview. Here are the areas that I will work on before the next interview:
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment